BA (Hons) Games Art
Course Overview
There are over 2450 active games companies in the UK, with over 160 in the North West of England alone (1). Our Games Art degree was designed after consultation with industry experts from a number of these companies and aims to prepare you for a career creating interactive worlds and charismatic characters for the games industry.Taking an intensely practical approach that is designed to mimic the working environment found in the games industry, we’ll work to develop your understanding of the creative and technical possibilities of games art. Our studio-based course will guide you from the basics of digital art, through character and environment modelling, texturing, lighting, level design and concept art, to the latest technologies in traditional and handheld game art.
We share your passion for games and offer a supportive atmosphere where you can show your work and respond to critiques, which may come from staff, your peers or guest experts from industry. These sessions help you learn to develop your ideas and improve your presentation and communication skills ready for a career in this ever-growing industry.
(1) Ukie, UK Games Map - https://ukie.org.uk/uk-games-map - accessed on 23 April 2024
Highlights
- Our Computer Science courses are 5th in the UK for student satisfaction, according to The Complete University Guide 2024.
- Our Computer Science courses are also placed in the top 5 in the UK for teaching quality by The Times and The Sunday Times Good University Guide 2024.
- Interdisciplinary projects with students from our other games courses give you opportunities to learn the vocabulary, production pipelines and work cultures of these disciplines along with valuable team working skills.
- We collaborate with games development companies on games usability testing, and offer you the opportunity to test these upcoming games before they go to market. Previous students have even had their names mentioned in the game credits.
- Our dedicated games labs feature high-specification hardware and industry-standard software, including Wacom Cintiq drawing screens, Pixologic Zbrush, Autodesk Maya, and Substance Painter/Designer.
- Our Game Jams are great opportunities to build your social network and practice your team working, problem solving and project management skills.
- In our portfolio modules, you can focus your project on the area of games art in which you wish to specialise, giving you the chance to create a large portfolio piece for your showreel.
- During your final year, you’ll work with students from our other games courses to produce a complete game demo that will be available for industry employers to view at the end-of-year degree show.
Key Features
- University of Bolton games graduates have been enjoying careers in the games industry for longer than most – we were one of the first UK universities to offer games courses.
- Our dedicated games tutors have a vast range of industry experience and an extensive network of contacts in the games industry. Members of our team have worked in AAA studios, run their own studios, authored books and are actively conducting research.
- Team working and collaboration are essential for games industry success, so we encourage you to work on games projects in interdisciplinary teams with students from our other games courses.
- We organise studio visits and field trips to games development companies, and will encourage and support you to undertake work experience and industrial placements with relevant studios.
- Industry experts from the leading games studios in the UK, along with Bolton graduates now successful in the sector, are regularly invited to give guest lectures on aspects of games development.
- We’ll help and support you to develop a portfolio of work that demonstrates your skills in readiness to impress potential employers.
Entry Requirements
- 104 UCAS points. We accept a full range of qualifications that carry UCAS points, including A-levels, BTECs and T-levels. Please see our guide to the UCAS Tariff for examples of how to achieve these points. For most courses, we are also able to consider non-tariffable qualifications.
- Your Level 3 subjects must include at least one creative subject that includes some art and design; for instance, A-level Art and Design or BTEC Extended Diploma in Interactive Media.
- You should also have five GCSEs at grade C or above or grade 4 to 9 (or equivalent), including English and Mathematics.
- You'll be required to attend an interview and provide a portfolio of appropriate work.
- If English isn’t your first language, you’ll also need IELTS 6.0 with no less than 5.5 in any band (or equivalent). We also accept a range of other English language qualifications – please visit our English Language Requirements web page for more details.
Where changes are made to material information contained in this course description or a decision is taken to suspend a course between the offer of admissions and enrolment, we will inform applicants at the earliest possible opportunity and will outline the various options available to the applicant.
Career Opportunities
As a BA (Hons) Games Art graduate you’ll be able to demonstrate skills in creativity, communication, teamwork, problem-solving and project management. You’ll also be able to work independently, develop concepts and respond to briefs. The key to gaining employment in the games industry is the quality of your portfolio, and developing this, is an integral part of the course. Our expert staff will support you to develop a personal portfolio of knowledge and experiences that reflect industry needs.
What can I do with this qualification?
Alternative career options
Graduates can also use the qualification as a stepping-stone into a range of other careers. For some of these roles, both relevant experience and/or postgraduate study may be required. Some of these careers include:
- Film
- Advertising
- Marketing
- Web design
- Broadcast media
- Teaching
- Digital media
Fees & Funding
Home/EU Fees
Home students starting this course in the first year will be required to pay a Home fee of £4,500 for the academic year 2024/25.
International Fees
No fee information is currently available, please contact the University of Bolton’s Academic Fees team by emailing AcademicFees@bolton.ac.uk for more information.
Bursaries
Important note regarding tuition fees for the 2024-25 academic year: EU nationals who meet residency requirements (have settled or pre-settled status) may be eligible for 'Home' fee status. If you do not meet these residency requirements, overseas fees will apply. Irish citizens living in the UK or Ireland will be eligible for 'Home' fee status under the Common Travel Area arrangement. Please read the student finance for EU students web page on www.gov.uk for information.
The fees for a student's course of study will be set for the normal duration of that course subject only to inflationary increases – measured by the Consumer Price Index (CPI) recorded in March each year to take effect for subsequent start dates.
How to apply
Home Applicants
Please contact Admissions by telephone on 01204 903903 or email enquiries@bolton.ac.uk
Admissions
University of Bolton
Deane Road
Bolton, BL3 5AB
United Kingdom
Tel: 01204 903903
Email: enquiries@bolton.ac.uk
International Applicants
International applications are not possible for this course
As an international student you are not allowed to study this course because of the restrictions on your visa.
We offer a wide range of full-time courses in lots of different subjects, many of our courses start in September and January. If you would like to see what courses are available please visit our Course Search.
Partner Organisation Applicants
Please contact Admissions by telephone on 01204 903903 or email enquiries@bolton.ac.uk
Admissions
University of Bolton
Deane Road
Bolton, BL3 5AB
United Kingdom
Tel: 01204 903903
Email: enquiries@bolton.ac.uk
Teaching & Assessment
We use a variety of teaching and learning methods to help you achieve your potential, including lectures, demonstrations, practical lab sessions, critique sessions (peer and assessed), reflective learning through journals and logs for various activities, as well as online sessions and support. Creating your portfolio is a vital part of the course, allowing you to demonstrate your creativity and skills in the construction of concept art and 2D and 3D assets such as characters, environments and vehicles.
The course is very practical in nature, offering opportunities for you to develop high-level of visual creativity and softer skills such as team working, problem solving, organisation and communication that are highly valued in the games and interactive entertainment industry. Guided independent study and self-directed learning are also essential to your success; for instance, library research and background reading, preparing for practical activities and working on projects.
In terms of formal assessment, you can expect written examinations and reports, assignments, projects, case study analyses, in-class tests, demonstrations, presentations, and others. These contribute to your final module mark and allow you to demonstrate that you have met the learning outcomes. We also use other forms of assessment to help you learn, especially critique sessions. These provide you with feedback and inform your development, though these do not count towards your final module mark.
Modules
The modules listed below may be a mixture of compulsory and optional. You may not have the opportunity to study all the modules shown as part of the course.
- Art Fundamentals
- Digital Sculpting
- Level Design
- Fundamentals of 3D
- Environment Art
- Advanced Digital Sculpting
- Advanced Environment Art
- Technical Art
- Hard Surface Modelling
- Major Project
- Group Portfolio Project
Assessment methods
Level | Assessment method |
---|---|
Level 1 | Coursework 100% |
Level 2 | Coursework 100% |
Level 3 | Coursework 100% |
Learning Activities
Level | Activity |
---|---|
Level 1 | Guided independent study 66% Scheduled learning and teaching activities 34% |
Level 2 | Guided independent study 77% Scheduled learning and teaching activities 23% |
Level 3 | Guided independent study 77% Scheduled learning and teaching activities 23% |
The university will use all reasonable endeavours to deliver your course as described in its published material and the programme specification for the academic year in which you begin your course. The university considers changes to courses very carefully and the university will minimise any changes. Please be aware that our courses are subject to review on an ongoing basis and changes may be necessary due to legitimate staffing, financial, regulatory and academic reasons. The content of course modules and mode of associated assessments may be updated on an annual basis. This is to ensure that all modules are up-to-date and responsive to employment and sector needs. The published course material and the programme specification contain indicative ‘optional modules’ that may be subject to change due to circumstances outside of our control. For this reason, we cannot guarantee to run any specific optional module.